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Saturday, October 08, 2011

We Will Miss You, Steve

Apple Logo with Steve Jobs silouette
by Jonathan Mak Long
One of our greatest visionaries, Steve Jobs, has died.

I didn't know how much I looked up to him until I heard that he had passed. I felt an incredible loss. Here was the leader who I have followed for over 3 decades . . . and he was gone. I cried.

I actually met Mr. Jobs once. It was in 1983, I think.  I had dinner with him as a matter of fact. He was at the CUE (Computer-Using Educators) conference in California to make a big announcement. There were 8 of us sitting at the dinner table and we engaged in the regular small talk. I think that was because he was saving the big stuff for after dinner.

When Steve walked up to the podium, he began to share with us his dreams. He told us about how he dreamed of the day when he would be able to talk with Aristotle through his computer. He dreamed of capturing the essence of Aristotle through his works and teachings and using that information to create a virtual intellectual likeness of the philosopher. This would allow students to actually discuss concepts with this ancient thinker.

Along with his Aristotelian dream, Jobs dreamed of having computers in classrooms for students to use. He wanted to enable learners by making computing accessible to all.

His big announcement for that evening was a step towards this end. He announced that over the next year, Apple Computer would be donating 1 Apple IIe computer to each and every school in California. It was called the 1 Apple per School program . . . and it actually happened. Each school in California received an Apple IIe computer. This was quite altruistic, but it had a marketing slant to it as well. Apple marketing had determined that if a school gets a computer the first year, they would purchase 5 the second year and typically outfit a computer lab with 15 computer the third year.  You might say that Steve Jobs was playing Johnny Appleseed as he seeded the landscape.

This anecdote happened almost 3 decades ago but it shows the vision that Steve Jobs nurtured. He had visions but he turned his visions into action. You can read all about the great things he accomplished somewhere else. Here I just want to remember him as a man who changed the world by making his ideas and dreams come to life.

I can only hope that I can follow in such footsteps.

Z

Friday, September 30, 2011

VideoAnt Enables You to Annotate Videos

VideoANT from the University of Minnesota is an online tool that allows you to annotate videos. This system allows you to identify significant parts in the video and then make synchronized annotations.

It's not complicated but it can be quite useful.

Imagine that you have a video that you would like to have your students watch on their own, but you would like to include your own notes as they progress through the video.  This will enable you to do that.

Imagine that one of your students have just made a recording of a lesson that they taught in their student teaching.  She has posted it in her digital portfolio and then shared the link with you.  You have the opportunity to provide time-line based feedback.

VideoAnt is limited to working with files that are online. The only way that you can specify a video is to provide the URL for it. These videos must be .mov, .flv and YouTube files.  

How to Use VideoAnt

The actual process of using VideoAnt is quite well document through the University of Minnesota website.  They have a website which provides steps for the overall process.  



Examples:


How do you think that you could use VideoAnt in your daily activities?  Could you use this with your students?







There is also a video tutorial

Saturday, September 10, 2011

3 Excellent FREE 9/11 iPad Apps

The anniversary for 9/11 is here. It is not a celebration but a recognition that an event happened one decade ago what has changed the world forever.  I thought that it would be interesting to see what is available as apps for your iPad.


The 911 Memorial: Past, Present and Future  
(Free 9/1-9/12 $9.99 after)

This impressive app explores the construction of the Twin Towers, the disaster of 9/11 and the development of the Memorial Plaza and twin Pools.


This app includes 40 videos (including the 9/11 attack) along with site tours, museum updates, animations and original content. Over 400 high-res photos are used to enhance the story. Links are used to expand the resource to include an ever-current set of resources. This app provides a depth of experience that is beyond anything else I have seen.

Here is the website for 911 Memorial app.

Explore 9/11 - Free

This is the official 9/11 Memorial application has been created by the National September 11 Memorial & Museum as a guide to understanding 9/11 through the eyes of who witnessed the events. This can be used to learn about what happened and what can be found or it can be used to assist a group who is exploring the site. (Given the sensitivity surrounding the events of 9/11, viewer discretion is advised. )Here is a demo of the free Explore 9/11 iPad/iPhone app.  It is short but the site includes a number of resources that you can find useful.


9/11 Memorial Guide - Free

This app will bring the 9/11 Memorial to life for you. Along the bottom it allows you to Search for Names of victims. Once you select a name, it provides you with information and a photo. It will also point you to the panel in the memorial where the person's name is posted. In some cases, there are audio stories about victims told by their loved ones.

Here is a demo of the free 9/11 Memorial Guide iPad/iPhone app.

These iPad apps are educational and intriguing. I learned a great deal about the 9/11 Memorial and about 9/11 that I never knew before.

What are your resources for teaching/learning about 9/11?  What can you share with others about your experience in teaching 9/11?

Tuesday, September 06, 2011

Digital Portfolio Resources for You!

I have the privilege this week to participate in the University of Northern Iowa's all-day seminar on portfolios, The Learning Portfolio: A Tool for Student Engagement and Inquiry. They have invited John Zubizarreta, author of The Learning Portfolio: Reflective Practice for Improving Student Learning, to share his idea about how portfolios can be used for assessment and support of students' learning.

Dr. Zubizarreta will speak in the morning and then there will be a portfolio panel of UNI faculty. These faculty members include:
  • April Chatham-Carpenter, Communication Studies
  • David Grant, Languages and Literature
  • Patrick Pease, Geography
  • Donna Vinton, Office of Academic Assessment
  • Leigh Zeitz, Curriculum and Instruction
While I only have 5 minutes to describe how we have been using portfolios in Curriculum and Instruction, I have a number of resources that you should find useful to learn more about using digital portfolios.
How do you use digital portfolios? What additional support materials would you recommend for our readers?  


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Saturday, August 13, 2011

You are Significant and YOU MATTER - Angela Maiers

Angela Maiers is an amazing person. She travels Iowa, the nation and the world working with educators and students. Her message is one of personal empowerment. She recently spoke at the TEDx - Des Moines where she delivered an inspirational talk about the importance of paying attention to others and validating their importance.

I have seen Angela speak and count her as a friend but this talk is quite moving and YOU MUST take 20-minutes to watch it. She shares stories of working with students and motivating them to do their best by acknowledging their genius. This is what we need to do every day to empower others and ultimately make the world a better place.

Thank you, Angela.

What are your reactions to watching this video?  Please watch it and share.
Your opinion MATTERS!!!


Tuesday, August 09, 2011

TED Talks About Gaming in Our Daily Lives

I was just reviewing the gaming videos on TED Talks and found some jewels. These are videos by leaders in the field that included some observations that opened my eyes.

The Game Layer on Real Life
Seth Priebatsch


Seth talks about building a Game Layer on the world. The game layer is already there. He points out that credit card schemes and airline reward programs are prime examples of a gaming format where citizens/players are rewarded for performing the desired behavior (i.e., spending money using credit cards.)  They are there, but not very well designed.

He says that the past decade has been spent building the Social Layer which is a framework for connections. This framework is done and it is called Facebook.   Now that we have the framework, it is necessary to build the Game Layer.  It is about using dynamics to influence how we behave.

He talks about 4 important gaming dynamics:
  1. Appointment Dynamic - in order to succeed, the player must do something at a specific time.
  2. Influence in Status - reward actions that will provide a specific level of status.
  3. Progression Dynamics - success is displayed and measured through itemized tasks.
  4. Communal Discovery - people working together to find a specific set of information.

When Games Invade Real Life
Jesse Schell


Jesse talks about "Beyond Facebook."

He takes us on a long journey which uncovers a number of changes in our world that have been caused by the new gaming culture. He even talks about how gaming can be used to modify our behavior. He even talks about earning points while we brush our teeth in the morning. This supports Priebatsch's idea of layering gaming over our real lives.  It's difficult to explain his presentation but it is a real eye-opener and you should watch it.

These videos really made me thing about what gaming means to our lives.  It isn't necessarily about jamming on Guitar Hero. It's about the ubiquitous reward system that is possible in today's digital world.

What do you think about this? Is gaming changing your life? Do you agree that we are on the threshold of the Gaming Age?

Z