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Showing posts with label Partnership for 21st Century Skills. Show all posts
Showing posts with label Partnership for 21st Century Skills. Show all posts

Tuesday, August 04, 2015

The Anatomy of a 21st Century Classroom

We have talked about the differences between 20th and 21st century classrooms, but here is a chart that describes the anatomy of a 21st century classroom.  You will see that it is divided into the 4 C's of the Partnership for a 21st Century work suggests plus Research.

You will also notice that this chart separates the roles of teachers versus students.

What do you think?  Does this do an admirable job of describing the anatomy or do you have something to add?

http://gahs-math.wikispaces.com/page/diff/21st+Century+Skills/158840901

Sunday, December 04, 2011

Gaming to Learn by Learning to Game

Gaming to Learn by Learning to Game opening page
Gaming isn't about merely playing games. It's about learning through creative problem solving, social interaction, diplomacy, collaboration, and critical thinking.

On Friday, December 9 at 1:00 PM GMT (7:00 AM Central Standard Time) the K-12 Online Conference will release a 20-minute presentation that I created on Gaming. (If you haven't seen it yet, you might want to read my previous post that explains how the K-12 Online Conference works.)

You can get to the video at Gaming to Learn by Learning to Game.

 This slideshow can be found at SlideShare.com at Gaming to Learn


Here are the resources I used in the presentation:

Bottle Bank Arcade image gaming
The Fun Theory is an international project sponsored by Volkswagen to explore how play can be used to change behavior and induce learning in a positive manner.




Jane McGonigal on stage. Gaming Games Learning
Jane McGonigal - A game designer who is researching how gaming can make a difference in the world.  She has a number of presentations that she has collected on her personal page.








  World Without Oil screen gaming
World Without Oil is an alternate reality game that was held in 2007.  The Video is quite informative about how they did it and what the results turned out to be.






Partnership for 21st Century   skills
Partnership for 21st Century Skills and Iowa Core Curriculum are two resources for identifying and promoting 21st Century skill development for our schools.







3D Game Lab  Gaming Quests
The 3D GameLab of Boise State University is the brainchild of Lisa Dawley and Chris Haskell.  This is a system that they are developing which will provide educators with an interactive system for creating learning in a gaming environment.